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Egyptian Book Reviews from Tour Egypt (Egypt book reviews) PDF Print E-mail
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Volume II, Number 3 March 1st, 2001

Egypt book reviews from Egypt Month magazineEgypt book & media reviews from Egypt Month magazine
 
 
Egypt month feature articles The Nile, the Moon and Sirius: The Ancient Egyptian Calendar  
  By Richard Weininger The Egyptian Traveler's Survival Kit
  By Jimmy Dunn The Tomb of Nefertari
  By Paul Groffie Palace of the Sun King
 By Dr. Joann Fletcher The Ecological Context of Ancient Egyptian Predynastic settlements
  By Michael Brass Tunnel Vision
  By Ralph Ellis & Mark Foster The Queens of Egypt - Part II
  By Dr. Sameh Arab Cross Staff and Plumbline and the Great Pyramid 
  By Crichton E M Miller Egypt Month magazine departments Editor's Commentary
  By Jimmy Dunn Ancient Beauty Secrets
  By Judith Illes Book Reviews
  Various Editors Kid's Corner
  By Margo Wayman Cooking with Tour Egypt
  By Mary K Radnich Hotel Reviews
  By Juergen Stryjak Egyptian Exhibitions
  By deTraci Regula Egyptian View-Point
  By Adel Murad Nightlife
  Various Editors Restaurant Reviews
  Various Editors Shopping Around
  By Juergen Stryjak Web Reviews
  By Siri Bezdicek Prior Issues February 1st, 2001
January 1st, 2001

December 1st, 2000
October 1st, 2000
September 1st, 2000
August 1st, 2000

July 1st, 2000

June 1st, 2000
 
 
Book Review by Mary Kay Radnich
PHARAOH
Build a Kingdom. Rule the Nile.
Live Forever. I am not much of a game player. I can’t handle much more than a game or two of "Go Fish" with my daughter. I like thinking games, and my favorite all-time game is Password, so if you know what that is, you are, like me, showing your "maturity." Computer games and simulation games are completely new to me. Last summer, I was shopping with my family at a large computer store and spotted "PHARAOH," a part of the city-building series by Impressions Games and Sierra Studios. Of course, I was inspired by the opportunity to "build a kingdom, rule the Nile" and so we not only purchased the game, but also the official expansion sequel, CLEOPATRA. We came home, loaded up the game and my husband played. I kept my distance. My 4th grader played. I kept my distance. My best friend from high school, Sherra, came for a visit and she played. (She is a real game player, as she knows how to play bridge and has won at MYST.) I saw more of the back of her head than her face on that visit – we could barely pry her away from the computer. She loved the game so much that when she returned to her town, she went out and bought her own game. Meanwhile, this winter I decided that it was time to overcome my ‘game-o-phobia’ and try this Pharaoh. And I was pleasantly surprised. I started by reading the instruction manual while waiting one Saturday morning at a swim meet. That gave me a good overview of the game, even if I couldn’t remember all of the details. Then, my daughter showed me how to start and helped me boot it up, etc. (She loves to show mommy what to do.) We opted for the easiest level of difficulty. The opening graphics and animations of the game are great. It was reminiscent of the animations in the movie, Prince of Egypt. You are treated to a very nice tour of the creators’ vision of ancient Egypt, and are greeted by the Pharaoh. You have the opportunity to pick your family name when you begin the game. Everyone must start at the beginning, the earliest dynasty and progress through the various dynasties by accomplishing your mission, as defined at the beginning of that dynasty. You get to build houses, roads, and water wells, attract wanderers who come to settle in your village, you can build temples and construct granaries. After successfully accomplishing my first challenge, I thought, this isn’t so tough… As you progress through the dynasties, you are challenged with more events and people to take care of and provide for. You must have enough money in your treasury to build and even to tear something down. The ancient gods of course, must be appeased, with temples, shrines and festivals. Intruding marauders may come and attack you and the Nile will flood and affect your village. Fire stations and architect’s posts are also necessary to maintain your buildings, granaries and mining operations. You, the ruler of your kingdom, must consider all of these conditions and their inter-relationships, as you grow your empire. Will you be successful or not? The graphics in Pharaoh are great. I found myself absorbed by the graphics and the music, wondering how my gold mines were doing and hmmm… should I build Bast another temple to curry her favor? Oh, yes, I need some more workers and a way for feeding those workers (granaries and hunting lodges). And don’t forget to entertain your villagers! They need juggler’s schools and booths for performing. I will say that after a few days on the second level, I was wondering, what more do I have to do to get through this level?? I upped the difficulty level, which caused some of my buildings to burn or collapse, however, I was able to continue providing for my people. I discovered that, at the beginning of the game, is a link to ‘the Pharaoh site.’ So I went to this link, hosted by Impression Games, and found lots of useful information and knowledge, not the least of which is the button for the ‘cheat codes’ on the sidebar of the site. I am not going to say too much about those codes, other than that when you play the game, be sure to try out "Hippo Stomp" and "Side Show." The geniuses behind this game have a good sense of humor, too. You can read more about PHARAOH the game online at: www.pharaoh1.com/intro_index.shtml You can download a preview of the game at: www.sierrastudios.com/games/pharaoh/intro.html
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